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The VALORANT community is terrified by Neon’s astonishing buffs in Patch 8.11

Patch 8.11 of VALORANT is on its way, and players are preparing themselves for some game-changing adjustments for the agent Neon. These changes have left the VALORANT community shocked and apprehensive. From professional analysts to regular players, everyone is talking about the upcoming modifications. Many have even described them as “ridiculous.”

Neon’s Enhanced Mobility

One of the most significant changes coming to Neon is her improved mobility. The agent will now be able to move side to side at the same speed as her regular sprint. This update has caused quite a commotion among fans. Her enhanced mobility has the potential to make her a force to be reckoned with on the battlefield.

Slide Charges and Accuracy

Patch 8.11 will also introduce additional enhancements to Neon’s abilities. She will now have two slide charges, allowing her to execute consecutive slides. Furthermore, Neon will be able to shoot with perfect accuracy while sliding, similar to the mechanics in Apex Legends. The reduced re-equip time after a slide will enable her to swiftly move across the battlefield. These updates will turn Neon into a highly mobile agent capable of delivering precise shots.

The VALORANT community is buzzing with speculation about Neon’s impact on the meta. Particularly in the low to mid-tier Elo, where players struggle to hit moving targets consistently, Neon’s improved mobility and accuracy will make her a dominant force. However, some concerns have been raised about Neon being exploited by smurfs who possess exceptional aim.

Mixed Opinions

Opinions about Neon’s changes vary among players. Some describe her as an annoying agent who doesn’t fit in with the game. Others, like analyst Josh “Sideshow” Wilkinson, are excited about the potential highlight plays Neon can deliver. Sideshow believes that Neon sliding into a perfect headshot as she speeds through enemy lines has the potential to be a sight to behold.

To counter Neon’s enhanced mobility, some players are ready to instantly lock Cypher. Cypher’s tripwires can immediately catch any agent that activates them, making him a suitable counter to Neon. With the upcoming changes, it is expected that many players will gravitate towards picking Cypher in order to deal with Neon’s newfound speed and agility.


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