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VALORANT’s Free-for-All Deathmatch Mode Released in North America, Brazil, and Latin America

VALORANT Free-for-All Deathmatch Mode Goes Live

VALORANT fans, get ready to warm up your skills! Riot has officially launched the Free-for-All Deathmatch mode in North America, Brazil, and Latin America. The mode’s release is being staggered across the world due to high player turnout. First, Riot is prioritizing the server capacity for the bomb mode. Deathmatch will then go live in Korea, Japan, Oceania, and Asia-Pacific, followed by Europe, Turkey, CIS, and Russia.

With the Deathmatch mode, players have the opportunity to practice and test their gun skills without having to worry about using abilities, planting the Spike, or managing credits.

The objective of winning a Deathmatch game is simple: be the first to hit 30 kills or have the most frags within the six-minute match time. Additionally, every player who dies will drop a health pack that instantly restores you to 150 health, making kills even more rewarding.

Players will also have the advantage of respawning every three seconds, with their backs against the wall, granting them eight seconds of invulnerability. However, moving or shooting during this time will remove the immunity.

Campers may have to stick to regular matches, as a UAV will reveal the location of all players every five seconds, encouraging aggressive gameplay.

Free-for-All Deathmatch joins Unrated and Spike Rush as VALORANT’s casual game modes, which do not affect players’ ranks. However, with the lengthy match time of Unrated and the chaos of Spike Rush, Deathmatch will likely become the preferred mode for players looking to warm up and train their gunplay skills.

The unranked Deathmatch mode will start with a beta test window and may potentially become a permanent addition to the game’s playlist.

Related keywords: VALORANT, Deathmatch mode, Riot, gun skills, warm up, casual game modes