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VALORANT bids farewell to Breeze and Bind, and here’s why it’s a positive move

Riot Games Removes Breeze and Bind Maps for VALORANT

With the recent release of Episode Six for VALORANT, Riot Games has decided to temporarily remove the maps Breeze and Bind from the game. The purpose behind this move is to allow Riot to optimize and rework these two maps for a better gameplay experience. This decision follows a similar action taken by Riot previously when they removed the map Split from all modes except Deathmatch in order to make improvements.

Optimizing Breeze and Bind Maps

Both Breeze and Bind are being temporarily taken out of the game to eliminate any potential advantages for attackers or defenders. While Breeze is a relatively new map that hasn’t undergone many changes, Bind has seen some alterations in the past but still maintains its original design from the launch of VALORANT.

To prevent a shortage of maps in both unrated and competitive modes, Riot has decided to reintroduce Split and introduce a new map called Lotus into the map rotation. This ensures that players have a diverse selection of maps to play on, even with the temporary removal of Breeze and Bind.

Improvements and Return Timeline

Riot has been actively working on enhancing the gameplay experience on Split over the past few months, making adjustments to both defending and attacking strategies. The same goal is expected to be achieved with the rework of Breeze and Bind maps. While there is no specific timeframe for the return of these maps, based on previous experiences, players can anticipate it to take weeks if not months before they become available again.

In conclusion, Riot Games’ decision to remove Breeze and Bind temporarily allows for the optimization and improvement of these maps. This ensures a balanced gameplay experience for all players. With Split and the introduction of Lotus, the map pool remains diverse and engaging for VALORANT fans.

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