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Ridiculous bug in VALORANT lets you achieve seemingly impossible wallbang

Valorant Wallbang Bug Allows Players to Shoot Through Thick Walls

When it comes to the precise gunplay that Valorant provides, one of the most satisfying things is to understand which walls you can shoot through to land a clutch headshot. It can be frustrating if you’re on the other side, but it’s even worse when you know the enemy shouldn’t be able to shoot through the wall.

As Valorant fans discovered on July 3, there is another wallbang bug that allows players to shoot through some of the thicker walls in the game using Deadlock. A great example of this bug was showcased on Twitter, with a fan shooting through the thick wall on Ascent A site with their trusty Vandal.

Source: Twitter (@2xCIV)
Ridiculous bug in VALORANT lets you achieve seemingly impossible wallbang

Just to prove it isn’t limited to one spot, they also shoot through the wall to enter Ascent’s B site, easily spamming it with a Vandal when that wall is usually only penetrable by machine guns like the Ares or Odin. However, the first part, on the thick wall before entering Ascent A, is even more egregious, as that wall wasn’t wallbang-able with those same machine guns.

Wallbangs are an important aspect of Valorant, with the game indicating whether walls can be wallbanged by the specific mark a bullet leaves. If the mark has a dark center, the bullet can go through; if it has an opaque, grey center, it cannot be wallbanged.

Related: Valorant Player Showcases Sneaky Wallbang on Pearl

This wallbang glitch is thanks to the new agent, Deadlock. In the video, the player uses their Sonic Sensor on a specific part of the wall, then shoots through that spot. Since you can’t break your own kit, you can shoot through it. Moreover, for some reason, it negates the thickness of the first wall, making it an easy kill.

This cannot be intentional, as there was no mention of this ability allowing a gun that normally can’t shoot through thick walls suddenly gaining that power. While it is situational, as shown in the clip, it can lead to some nasty spots that a Deadlock can hold and spam onto the spike or onto a pushing enemy. It remains to be seen how quickly Riot will address this issue.

Valorant, wallbang bug, Deadlock, thick walls, headshots