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Record-low viewership raises concerns for VALORANT at VCT Masters Copenhagen

VCT Masters Copenhagen Sees Lowest Viewership Figures in VALORANT History

The recent VCT Masters Copenhagen event, which marked the first live audience experience for VALORANT, did not achieve the success that fans were expecting. Despite the intense atmosphere at Forum Copenhagen, the online broadcast of the event saw a peak viewership of only 786,185 during the grand finals between FunPlus Phoenix and Paper Rex. This figure represents the lowest peak viewership in the history of international VALORANT tournaments.

Lowest Average Viewership for VALORANT International Tournaments

Not only did VCT Masters Copenhagen have the lowest peak viewership, but it also recorded the lowest average viewership in the history of VALORANT’s international tournaments. The event, which took place from July 10 to 24 and featured 12 teams from around the world competing for a $650,000 prize pool, had an average viewership of 317,748.

Comparison to Past VALORANT Tournaments

VCT Masters Copenhagen is only the second international VALORANT tournament to fall short of one million concurrent viewers. The previous tournament, VCT Stage Three Masters Berlin in 2021, also didn’t reach the million mark but had a higher peak viewership of 811,370.

VALORANT’s Viewership History

Esports Charts has provided data on VALORANT’s international tournaments and their viewership figures. Here’s how VCT Masters Copenhagen compares to other tournaments:

EventAverage viewershipPeak viewership
VALORANT Champions 2021469,0831,089,068
VCT Stage Two Masters Reykjavík 2021488,3641,085,850
VCT Stage One Masters Reykjavík 2022416,2361,065,887
VCT Stage Three Masters Berlin 2021389,971811,370
VCT Stage Two Masters Copenhagen 2022317,748786,185

Growing Esports Scene for VALORANT

VALORANT is a relatively new game that was released in 2020, but its esports scene is expanding rapidly. Riot Games, the developer of the game, is currently in discussions with organizations to establish a franchise system. While some organizations have progressed to the negotiation stage, others have been ruled out, resulting in a mass exodus from the scene.

Related keywords: VALORANT, VCT Masters Copenhagen, international tournaments, viewership, esports scene