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Chamber’s Significant Influence on Round Conversion in NA VCT Matches

Chambers Influence the Outcome of VALORANT Champions Tour Rounds

Statistics from Twitter user Willminder indicate that the performance of Chambers in the VALORANT Champions Tour can greatly impact their team’s success in winning rounds.

In North America, the VCT Challengers Two playoffs are nearing their conclusion, with two teams earning spots at Masters Copenhagen. Chamber has made a significant impact on the competitive scene since its introduction in VALORANT. With only four teams remaining in Challengers Two, Willminder analyzed the reliance of these teams on their Chamber players.

According to Willminder, OpTic Gaming loses 64.7% of rounds when Jaccob “yay” Whiteaker dies first, XSET loses 64.9% of rounds when Matthew “Cryocells” Panganiban dies first, NRG loses 77.3% of rounds when Ian “tex” Botsch dies first, and FaZe Clan loses 87.5% of rounds when Quan “dicey” Tran dies first. These statistics highlight the significant impact Chamber players have on their teams, particularly when they are eliminated early in the round.

Teams like 100 Thieves, who are not in contention for Masters Copenhagen, can suffer from the absence of a Chamber. The top four teams in North America heavily rely on their Chambers remaining alive for most rounds. These statistics were compiled from recent Challengers Two matches taken into account by Willminder on Twitter. The breakdown of lost rounds for each team when their Chamber dies first is:

  • OpTic Gaming (22/34)
  • XSET (24/37)
  • FaZe Clan (35/40)
  • NRG (34/44)

Chambers, VALORANT Champions Tour, teams, rounds, statistics