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League of Legends: Wild Rift Alpha Patch Notes – June 17

Riot Games is making balance changes to League of Legends: Wild Rift’s alpha test, currently running in Brazil and the Philippines. In this patch, heroes such as Ezreal, Gragas, Vayne, Jinx, and Master Yi will be receiving nerfs or buffs.

You can find the complete patch notes for Wild Rift’s alpha on June 17 [here](https://twitter.com/wildrift/status/1273264444458450945).

Champions:

Gragas:

– Mana regen: 12 to 15
– Mana regen per level: 0.7 to 0.9 per level

Barrel Roll (1):

– AP ratio: 0.7 to 0.8
– Cooldown: 11/10/9/8 seconds to 9.5/8.5/7.5/6.5 seconds

Drunken Rage (2):

– AP ratio: 0.5 to 0.65

Ezreal:

Default recommended items: Muramana/ TriForce/ Ionian Boots + Quicksilver/ BotRK/ IE/ Mortal Rem.
Recommended runes: Conqueror/ Gathering Storm/ Regeneration/ Manaflow Band

Mystic Shot (1):

– Damage: 15/50/85/120 to 30/65/100/135
– AD ratio: 1.1 to 1.2

Master Yi:

– AD per level: 4.55 to 3.6

Wuju Style (3):

– Active AD ratio: 0.35 to 0.25

Vayne:

Silver Bolts (2):

– Active Attack Speed: 45/60/76/90% to 40/45/50/55%
– Final Hour (Ult):
– Cooldown: 80/70/60s to 100/80/60s

Jinx:

– Her attack speed per level will now get scaled back.

Towers:

– Backdoor Bonus Tower Damage: 10 percent to 20 percent
– Backdoor Bonus Tower Damage Reduction: 66 percent to 75 percent
– Domino Bonus (temporary damage reduction after the previous tower is destroyed): 35 percent to 50 percent

Riot stated that these tower changes were made in response to feedback regarding their perceived weakness. The company is “pretty happy” with the current average game length of around 17 minutes and will be monitoring the effects of these changes closely.

Watchlist:

Riot is keeping an eye on the following areas and may make changes in the future:

– Smite: Junglers are leveling up too quickly, outscaling laners.
– Blitzcrank: His Rocket Fist (1) is too reliable in the lane.
– Nami: Her crowd control seems strong, allowing her to easily lock down key targets.
– Marksmen: This class of champions is performing well due to joystick controls. As a result, Jhin is underperforming due to his reload downtime.
– Jax: The champion’s split-pushing ability forces teams to allocate multiple members to stop him. Riot hopes the tower buffs will address this issue but continues to keep an eye on it.