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League of Legends Patch 7.23: Minor Boost in Blue Essence Rewards and Leveling Simplified

Changes Coming to League of Legends Preseason Update

The League of Legends preseason update, which arrived two weeks ago, received positive feedback from the community, except for two specific aspects.

While most players praised the new runes and changes to the jungle, there was significant criticism directed towards the blue essence and the new leveling system. Many players felt that there were insufficient Blue Essence rewards for champion purchases and that leveling had become more difficult.

In the upcoming patch, Riot Games will be addressing these concerns, to a certain extent.

Despite the widespread criticism regarding the Blue Essence system, the only improvement being made is a change to the First Win of the Day bonus. While it will now reward 50 less experience, players will receive 50 Blue Essence as compensation. To put this into perspective, this is 40 Blue Essence less than what players earn from the cheapest tier of champion shards.

Riot Games justifies this relatively small increase by stating that players now earn more Blue Essence than they used to earn with IP. According to Riot, buying champions should now be easier.

To address the difficulties with leveling, Riot Games is making slight adjustments that will only become noticeable after reaching level 100.

Riot Games is normalizing the amount of experience required to level up after reaching level 30. Previously, leveling up became progressively harder until reaching certain milestones. Then, the required amount of experience would reset for the next set of levels, gradually increasing until level 150. However, with the new changes, the experience requirement will reset at each milestone but remain the same, making leveling up more consistent and predictable.

The upcoming changes, along with other adjustments in the patch, will go live on the North America server this Tuesday.

League of Legends, preseason update, community feedback, blue essence, leveling system.