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LCS Championship Series Faces Lengthy Delays Due to Audio Issues and Subsequent Pauses for EG and TSM Match

LCS Championship Quarterfinals Between Evil Geniuses and TSM Plagued by Delays and Pauses

Tonight’s LCS Championship quarterfinal series between Evil Geniuses and TSM has faced numerous delays since it began. The first game of the series had to be remade during champion select due to an issue, and the rest of the match was filled with delays and pauses.

In the second game, EG and TSM experienced seven different interruptions, most of which occurred during the final stages of the game. After the second pause, EG won the final teamfight of the game, leading to an extended break.

The LCS has reported that the players encountered issues with in-game audio.

Following the second game, the match was put on hold while the league investigated the audio problems. At 5:55pm CT, the LCS informed the media that both teams were experiencing recurring audio issues that affected in-game player communications.

To address the audio issues, a full system reboot of all players’ PCs on-stage was initiated. The LCS took an unprecedented 15-minute commercial break during the broadcast to fill the time before returning to the analyst desk. Improvised segments were presented back-to-back.

Over an hour later, the match has yet to resume. Since the scheduled start time of 3pm CT, only two games have been played. This series has seen more breaks and pauses than actual in-game action.

Update Sept. 2 7:32pm CT: Evil Geniuses and TSM are currently discussing options with LCS officials on how to proceed with the series, according to the LCS. The league will provide another update when available.

Update Sept. 2 7:52pm CT: Evil Geniuses and TSM have decided to continue playing despite the unresolved audio issues. The LCS supports their decision and will maintain communication with the teams throughout the matches.

This story is developing and will be updated as more details are revealed.

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