MultiVersus 1.01 Update
The first significant patch notes for MultiVerses occurred less than a week after the game’s release, providing several much requested repairs, nerfs, and buffs. Here is everything you need know about the MultiVersus 1.01 patch notes.
Everything included in the MultiVersus 1.01 update
This patch fixes numerous key concerns from MultiVersus users, including the issue of daily awards not appearing or being marked as completed in Rift mode. With the reward system rectified, the update has finally begun granting players their proper battle pass experience after each PvP round.
Several console-specific bugs have also been rectified, including visual effects not displaying for PS5 users and performance concerns with Xbox consoles.
Furthermore, the update addressed a bug in which keyboard configurations created phantom inputs in matches and corrected pause input conflicts in training. Finally, the patch adds character upgrades for MultiVersus.
MultiVersus Patch Notes for June 6
Character Changes
Many important MultiVersus characters have been nerfed, notably the Iron Giant. This beloved character has been temporarily removed from the roster until his attacks are nerfed or permanently banned.
Wonder Woman is another character affected, since her lasso now requires a cooldown before it can grab opponents. This patch was created in response to complaints that lasso spamming was too oppressive, causing a major decrease in her ability.
While several characters were nerfed, Taz, the speedrunner, earned a buff. His Tornado ability now delivers more damage, with the ultimate hit on a non-cooldown tornado increasing to eight from seven. Furthermore, one of Stripe’s aerial moves has been improved; more downward momentum is maintained when his assault initiates.
General
- Lowered Hit Pause on all Hits by 10 percent in 1v1 modes.
- Players can now try all Fighters in Training Mode, including Fighters they do not own.
- Battlepass XP will now be granted after each PvP Match in addition to Events and Missions.
Bugfixes
- Fixed an issue where players could not complete daily rewards in Rifts Mode.
- Fixed an issue that was impacting performance on Xbox Series X|S.
- Fixed an issue where beam visual effects were occasionally invisible on PlayStation consoles.
- Fixed an issue where certain keyboard configurations would cause phantom inputs in matches.
- Fixed an issue with pause input conflicts in Training.
These are some of the major changes in this patch. For a comprehensive breakdown, make sure to check out the official notes on the MultiVersus site.