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Struggling to Adapt: ScreaM, the Headshot Machine, Finds One Major CS2 Change “So Weird”

Despite being out for almost a year, Counter-Strike 2 (CS2) continues to elicit complaints from players. One such player is Adil “ScreaM” Benrlitom, a former CS:GO pro and current VALORANT player. During a recent stream on May 25, ScreaM commented on the movement in CS2.

ScreaM streamed some FACEIT matches, one of which was played on Dust2. After dying on A bombsite, ScreaM expressed his frustration with the movement in CS2. He claimed that something feels off and that he is having trouble adapting to it.

“The movement on this game is so weird, bro… It’s more like a movement problem. I feel like when I move, I’m sliding, man. It doesn’t stop. In CS:GO, when you move, it stops, you know?… That’s what I feel, when you move, there’s a little tiny thing that it moves more than you want,” ScreaM said, comparing the movement in CS2 to moving on snow.

It’s not just ScreaM who feels this way. Many players have voiced similar complaints since the game’s release in September last year. Valve has addressed some of these movement issues through patches. However, the difference in movement may be attributed to the release of CS2, where various aspects of the game were polished or tweaked. While the movement didn’t officially change compared to CS:GO, players experienced a Mandela effect, believing that it somehow did.

ScreaM’s comments about the movement in CS2 quickly made their way to Reddit, where players shared their opinions. Notably, many disagreed with ScreaM. One comment mentioned how ScreaM was unable to adapt, which led him to switch to VALORANT in 2020. Another comment suggested that the movement tweaks are more of a psychological factor rather than an actual change in the game. They wrote, “I really don’t think the movement is that much different, personally. More in people’s heads.”

In conclusion, the movement in CS2 has sparked ongoing discussions among players. While some like ScreaM find it problematic and difficult to adapt to, others perceive it as a result of psychological factors rather than actual changes in the game. Ultimately, the debate surrounding the movement in CS2 continues, with players sharing their contrasting opinions on various platforms.