Photo of author

First Reactions to the New Infernew

Inferno: A Review of the Updated Map

Inferno has always been a beloved map in Counter-Strike history. It was played frequently in 1.6 and Source, and continued to be a staple in Global Offensive. Despite its popularity, the map had its flaws. However, after Valve’s recent updates, it’s time to evaluate Inferno as both a player and an esports viewer.

The Changes at Banana

The tightness of Banana was a major complaint from players. Smokes were too effective for the CT’s, allowing them to easily hold off the T’s. Valve addressed this issue by making Banana more open, while still providing cover for both teams. This change eliminates overpowered positions for defenders and creates a more balanced gameplay experience.

A Revamped B Site

The B Site on Inferno used to be cluttered and confusing, making it difficult for attackers to find defenders. Valve has made improvements by removing obstructions and creating better defined battles. These changes should result in more successful retakes of the B Site.

Changes to A Site and Mid

The A Site on Inferno has also seen significant upgrades. Smoking the site is now possible, which was previously hindered by an overhang. The cover around A Site has been better defined, reducing randomness in gameplay.

Additionally, adjustments have been made to Mid, including the removal of barrels and the replacement of the hay cart with steps. These changes make it easier for T’s to move into Apartments and enhance overall gameplay flow.

The overall effect of these updates is a reduction in unfair positions and improved visibility. Clutter has been removed, allowing players to see their opponents more clearly. This benefits both skilled players and those with color blindness.

Potential Changes in Gameplay

With Inferno’s updates, the gameplay may become faster paced. The changes at Banana and Dark may reduce the time it takes to clear and move to positions. It remains to be seen how these changes will affect teams. CT sided teams may struggle to hold sites, while slow-moving teams may be forced to play faster in order to succeed.

Conclusion

Inferno is still in beta, but the initial impressions of the updated map are promising. Professional games will provide a better understanding of how these changes impact gameplay. Overall, the updates to Inferno have addressed its flaws and created a more balanced and visually appealing map.

What are your thoughts on the new Inferno? Let us know by commenting below or tweeting us @GAMURScom.