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Bug in VALORANT causes strange damage behind impenetrable cover due to character model clipping

VALORANT Bug Exposes Vulnerabilities in Cover Mechanics

A VALORANT player recently discovered a game-breaking bug that compromises the effectiveness of impenetrable cover. This bug allows bullets to pass through seemingly solid objects, turning players who are hiding behind them into vulnerable targets.

The Bug Unveiled

The bug was uncovered by a fan who was testing the wall penetration mechanics in VALORANT. The player’s character model was able to clip through objects that were supposed to be impenetrable. This is not just a visual glitch; the clipped body parts are actually susceptible to damage.

Explanation of the Bug

According to the player who discovered the bug, the issue stems from impenetrable cover not completely blocking bullets at the entry point. Instead, the bullets partially go through the cover and stop short before exiting. When combined with the clipped character models, this creates an opportunity for players to take damage even when they should be fully protected.

Implications and Precautions

Clipped players can take full damage from bullets that should have been blocked. Currently, the bug only affects entering bullets, as the damage numbers are adjusted once the projectiles leave the cover. However, until Riot Games fixes this issue, players should be cautious when hugging walls for cover.

It is not difficult to encounter this bug in the game, as players often seek cover and hide behind objects to avoid certain situations or to keep their position hidden. To minimize the risk of falling victim to this bug, players are advised to keep a safe distance from walls and cover, especially in dangerous areas.

So until a fix is implemented, it is recommended to take a step back and maintain a safe distance from walls when seeking cover in VALORANT.