League of Legends Patch 14.10: The Removal of Lethal Tempo Rune
One of the most anticipated updates in League of Legends is approaching with patch 14.10, and players are in for a surprise as the developers have decided to completely do away with one of the game’s most potent runes – Lethal Tempo. The community’s response to this move has been overwhelmingly positive, with players eagerly awaiting the changes set to arrive in the next fortnight.
Player Reactions and Meta Changes
League players have been actively discussing the implications of removing the Lethal Tempo rune and its impact on the game’s meta in a recent Reddit thread. One player expressed, “Purely from a balance and feel-good standpoint, [Lethal Tempo]’s removal is one of the best recent changes ever made.” They highlighted how certain champions like Yasuo, Yone, and Kayle were able to exploit the rune’s strengths to overcome their weaknesses and dominate opponents without much counterplay.
The Lethal Tempo rune was a game-changer located in the Precision tree, granting players the ability to push their attack speed beyond the usual cap and dominate enemies, especially during intense team fights when AD carries could leverage its effects to decimate opponents.
Effect on Different Roles
With the upcoming changes in patch 14.10 on May 15, the removal of Lethal Tempo will significantly impact AD carries who heavily rely on auto-attacks. Champions like Jinx, Caitlyn, Tristana, Vayne, and Ashe, known for their attack speed builds, will face a shift in their gameplay dynamics as a result of this rune’s removal.
The changes won’t be limited to the bottom lane, as top champions such as Kayle, Tryndamere, and Jax also heavily depended on the Lethal Tempo rune to complement their playstyles. The absence of this rune will compel players to explore alternative rune choices and possibly move away from the attack speed-focused builds they were accustomed to.
Community Feedback and Developer Considerations
Some players have expressed their nostalgia for the unique gameplay experiences enabled by Lethal Tempo, such as exceeding the attack speed cap on champions like Varus. However, the developers believed that the rune’s persistent popularity and its impact on gameplay necessitated its removal to promote healthier in-game dynamics.
Despite numerous nerfs and adjustments in the past, Lethal Tempo continued to shape the gameplay in ways that the developers deemed unhealthy. By allowing certain champions to bypass traditional itemization paths and emphasize attack speed, the rune limited strategic diversity and counterplay options in matches.